WHY WE NEED THIS SIMULATION
The 5S are the basis for stable and efficient processes.
El juego 5S es una simulación que combina tanto materiales como información. En cada una de las fases del juego, un equipo constituido por 2 personas debe completar una serie de instrucciones. La simulación, se realiza a lo largo de 5 fases, a través de las cuales se van aplicando las 5S sobre la propia simulación.
PRICE: 650 EUR + VAT
WHAT ALLOWS US TO TRANSMIT
The first step of continuous improvement
Las 5S son los principios elementales de la Mejora Continua, un paso inicial importante que nos ayudará a estabilizar un proceso. En un siguiente paso ello nos permitirá aplicar otras herramientas sobre una base de orden y limpieza. Esta herramienta, como tantas otras, se desarrolló y perfeccionó en Japón, siendo una de las más antiguas y que requiere una mayor aplicación del sentido común. Su objetivo principal es la mejora del entorno de trabajo. La metodología consiste en aplicar 5 conceptos que coinciden con las 5 palabras japonesas que empiezan por S y que definen una serie de etapas consecutivas:
In the first 'S' the main objective is to determine what is needed from all the items in the area. Everything that is unnecessary, infrequently used or in disproportionate quantities according to usual consumption will be removed from the work area.
The main objective of the second 'S' is to define a location for each element that, in the previous phase, we have decided will remain in the area. "A place for everything and everything in its place". Another important premise is that anyone can easily and quickly find and return items to their place.
The third 'S' has two basic objectives: on the one hand to achieve a zero point in the area with respect to the level of cleanliness, and secondly, no less important, to detect sources of dirt in order to eliminate them or, if this is not possible, to minimise them by containing the dirt and making it easier to clean by reducing the time spent on cleaning.
The fourth 'S' seeks to define ways of working, so that what has been achieved with the previous 3 'S' can be maintained over time, above all in terms of cleanliness, replacement of materials, auxiliary staff, etc. The standards are the support that allow the improvements achieved with the changes made to be maintained.
This last 'S', together with the standards of the 4th 'S', are the key to the sustainability of 5S over time. This last phase proposes systems to sustain improvement over time.
5S is the essence of basic process conditions
Methodology STEP BY STEP
The development of a phased training is revealing and instructive because it helps to generate knowledge in each of the phases, as participants identify the effects of every change introduced with respect to the previous phase. The Apex Mindset games are structured as follows:
1 Introduction
Definition at the beginning of each phase of the challenge and the scope of the problem faced by the team
2 Training
Explanation of the theoretical contents to be applied to solve the problem posed by the game
3 Application
Development of the game phase, applying the concepts explained in the training
4 Learning
Review of the results and assessment of the contribution of each of the concepts introduced. Moving on to the next phase
1. Introduction
2. Training
3. Application
4. Learning
PRICE: 650 EUR + VAT
The game helps to experiment in a safe environment
The trainer should be an expert in facilitating games and simulations with experience in leading improvement teams.
Game to be played in a large room so that players and observers can share and participate in the experience.
The game is designed to take between 1 and 2 hours, depending on the content of the training.
All in one box: what you need for the facilitation and development of the game is all included inside the product box.